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Category Archives: anatomie
virtual Clay
…………. golemul incepe sa existe in materialul lui. Pamant. A fost destul de dificil sa sugerez lutul doar din geometrie fara textura. Am desenat de mana fiecare cuta si urma de cutit. Se poate si ma bine dar deocamdata e indeajuns
it’s alive ! aaaaaliveeeee!
………….. ..de la inceputul lui August , lucrez la caracterul asta. De o luna.Totul a inceput de la un Om generic , de folosit la mai multe timpuri de caractere.Apoi a urmat un rig generic, apoi un set up de muschi , generic…si uite asa incet incet.. o sa prinda viatza deocamdata doar 2 sec […]
manusi- continuare
………………au mai evoluat lucrurile. inca nu e ok, dar nu mai e timp. asa ca o sa trec la haine in curand…ma rog dupa ce termin toate degetele mainii stangi.
Corp de clovn,
…… De la inceputul saptamanii modelez un corp.Maine trebuie sa arat un clay preview de modelare.Mai am de lucrat partea stanga spatele si abdomenul.mainile vor fi inmanusate, drept urmare ce e acum e nelucrat deloc. Modelelare 1. Base levelul in Maya ( 3 ore) 2. Detaliile in Z-brush ( 2 zile) referinte1. evident david 2 […]